Indie Game Developer | Unity Programmer
I'm an indie game developer with over 4 years of experience working with Unity. I focus mainly on gameplay programming and building core systems that make games fun and functional.
I work mostly in C# and enjoy creating things like player movement, custom interactions, logic systems, and tools that help make development smoother. I prefer working on the technical side of game development—especially mechanics and systems—rather than visuals or design.
I like keeping my code clean, organized, and easy to work with. I'm always learning new techniques and improving how I build games from the inside out.